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Ranger Hunters [PL]
Warning! This is polish version of the box! All miniatures are like original ones and cards are in 2021 edition – but all language elements Polish!
Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for the rest of the battle. The swift Ranger Hunters excel at lightning-fast strikes. Using either their short bow or their trusty daggers, they conduct rapid raids against enemies. However, that speed comes at a price in terms of armor. If caught in a protracted engagement, the favor quickly tips against them.
The Ranger Hunters Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Night’s Watch Commanders a fast and agile unit on the battlefield. Their short bows can reach out and attack enemies before they can fight back. In melee, their Swift Strike attack allows them a free Retreat maneuver afterward. They also gain a bonus when attacking enemies that have yet to activate, allowing them to reroll misses once.
TACTICAL POINTS
• Hunters have the tools to handle any foe: Utilize range against melee-focused enemies and charge into weaker foes!
• Avoid prolonged engagements. Hunters do not have much staying power- don’t get stuck in combats!
• Use Swift Strike to retreat into an enemy’s flanks: They will either have to turn to face you, potentially dis-positioning themselves, or open themselves up to a flank attack.
• Utilize terrain and your speed to your advantage! Retreat into Hindering or Rough terrain, making the chances of getting counterattacked slim!
Dust Wisdom
Most important things are usually easy, easy ones - the hardest to accomplish.
4Where the SSU tank comes from? Out of frakking nowhere!
1If it's stupid but it works it isn't stupid.
ZombieEasy boys, we are save in cover!
Last word of John Stewart, just before Desert Sun attackHouse Guarded By Shotgun 3 Days A Week. Guess Which Days.
9You need to be a brave man to be a coward in the Red Army.
Stalin"Fallen like frakking rags..." - after unsuccessful cover roll ... ...
3"... this squad is good for.. Pushing the merry-go-round! "
6If your attack is going well, you have walked into an ambush.
If something is impossible to accomplish you need to find a guy that doesn't know that - and let him do it.
Saperzy - Stark
- Lannister