Warning! This is polish version of the box! All miniatures are like original ones and cards are in 2021 edition – but all language elements are Polish!
House Martell’s Sand Skirmishers turn their doctrine of high mobility into a deadly dance of blade and bow. Their light armor allows them superior speed, rivaling that of the fastest enemy units, and their training allows for deadly hit-and-fade attacks, all under a rain of incoming arrows. If locked down in a protracted melee, Skirmishers can hold their own as well as any light unit, but a wise commander will free them as soon as possible, allowing their dance to begin anew. They work particularly well savaging enemy lines already engaged with Martell Spearmen.
You need to be a brave man to be a coward in the Red Army.
He took a Panzerfaust on face and went down...
On Winter Child performance in battle
If needed we defeat them drowning them in our own blood ...
The object of war is not to die for your country but to make the other bastard die for his
When using Chinese forces on the battelfield:
"Remember that army saved tons of cash on your weapon design!"
If it's stupid but it works it isn't stupid.
Most important things are usually easy, easy ones - the hardest to accomplish.
Where the SSU tank comes from?
Out of frakking nowhere!